Persona 5: Balancing Brilliance With flaws


Persona 5 is a pretty good yet flawed game. Even though the game has great gameplay, music, and palaces, it drops the ball by the way it handles its characters, confidants, and the way it ends the Shido arc.

I'll start with the games best aspects. The gameplay of Persona 5 is one of its best parts. It features an improved combat system that make each battle feel snappy. The new negotiation system, which lets you recruit shadows to your team, adds depth to the combat. The Dungeon crawling was also improved, with the palaces unique and engaging challenges, making each one distinct and memorable

Another great thing about Persona 5 is its soundtrack. The games soundtrack is great! It has a wide range of styles that fit the game most of time. From the upbeat "Last Surprise" to the melancholic "Beneath the mask", the game adds an extra layer of depth to the atmosphere.

However, Persona 5 Fails on delivering intresting characters. While some characters like Ryuji and Akechi are developed, others like Haru, Ann, Yusuke, and Morgana are all left feeling undeveloped. This problem leads to the majority of character interactions feeling empty and unnatural. Also, some the the confidants also feel rushed or incomplete, leaving you feeling unsastified with their "development"

My final problem with the game was with the conclusion of the Shido arc. In Persona 4 the antagonist was masterfully built up and had you connect the dots which lead to a compelling climax. While Persona 5's resolution of the Shido arc felt rushed and didn't have the depth of its predecessor.

In conclusion, Persona 5 is a good game with some flaws. While the gameplay, music, and palaces are great, the game struggles to make compelling characters, confidants, and fails to end the Shido arc in a satisfying way. Despite the flaws, Persona 5 is still worth playing.